Thursday, July 14, 2011

Turn, Turn, Turn!

Today let's look at two cards that provide you with one of the most valuable things in any collectible card game - another turn.

1 - The Caravan (4th Edition - 131/500)
This event is ubiquitous - it's part of just about every Spellfire deck in existence. There's good reason for that: as I said in the intro, the power to take another turn puts you on the fast track to victory every time you are able to use it. Caravan is an event, which means it's relatively difficult to stop. You can play it only between turns, which means either before your turn begins or just after it ends in a two-player game. In a multi-player game, you can play the Caravan in between any two players' turns to sneak in a turn of your own. In TAV, two turns could easily equal two quick spoils! Be warned, however, that opponents love to cancel Caravan, by discarding Helm or using Limited Wish, Intercession, EDT, etc. I find it's safer to toss off a decoy event first, or else make sure you have a few counterspells in your hand just to be sure. 

One last point...there is a card made to specifically counter the Caravan: it's an event called Caravan Raiders (Powers, 38/100). But very few people run it in their deck. There are just too many great events to waste one of your 10 precious slots on such a narrowly-focused card.

2 - Ancient Kalidnay (Artifacts, 92/100)         
Our second card is Ancient Kalidnay, which is a realm that can be voluntarily razed to give you an extra turn. Now, razing your own realms isn't usually a great idea, but the key word in that sentence is "usually". In this case, razing Kalidnay lets you slap down another realm, attack again, and get another spoils (possibly yet another realm). It also gives you three more cards in your hand. Definitely worth it, though not as clear-cut awesome as the Caravan. On the plus side, very few cards can prevent the extra turn given by Ancient Kalidnay, compared to the relatively-more-easily-countered Caravan event.

For best results, make sure BOTH cards are in your deck. I know I do!

Next Time: The 3 best Wizard champions in the game.                        

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